AI Insights · Timothy · July 2022
Top 5 Character Collection Games in Hungary Q2 2022
An analysis of the performance of top character collection games in Hungary during Q2 2022, highlighting trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, the top character collection games in Hungary showed varied performance across weekly downloads, revenue, and active users. Here’s a closer look at how the leading titles fared during this period, based on data from Sensor Tower.
Subway Surfers by Sybo Games experienced significant growth in revenue, peaking at approximately $1.9K in late May. Weekly downloads also saw a notable increase, reaching a high of around 15.6K in mid-May. Active users followed a similar upward trend, peaking at about 200K during the same period.
Apex Legends Mobile from Electronic Arts, launched in mid-May, saw an initial boost in weekly downloads at around 49.3K. However, downloads declined steadily, falling to approximately 1.7K by the end of June. Revenue showed a similar trend, starting strong at around $5.2K but dropping to about $666 by late June. Active users mirrored these trends, starting at around 47.4K and decreasing to approximately 15.7K.
Sonic Forces PvP Racing Battle, published by SEGA, had a peak in weekly downloads in late April with around 11.4K, but this number declined to approximately 2.3K by the end of June. Revenue saw fluctuations, peaking at about $495 in mid-June. Active users followed a declining trend, starting at around 35.2K in late April and decreasing to approximately 19K by the end of June.
Coin Master by Moon Active maintained a steady weekly revenue, hovering around $26K to $33K. Weekly downloads showed a downward trend, starting at around 5.8K in late March and dropping to approximately 2.4K by the end of June. Active users also exhibited a gradual decline, from around 33.2K in late March to approximately 27.8K by the end of June.
Brawl Stars by Supercell saw a significant peak in weekly revenue at about $34.5K in early May. Weekly downloads varied slightly, with a notable peak of around 4K in mid-April. Active users peaked at about 181.5K in early May but saw a decline to approximately 150.3K by the end of June.
These insights highlight the dynamic nature of the mobile gaming market in Hungary, with each game exhibiting unique trends in user engagement and monetization. For more detailed insights, visit Sensor Tower.